Teq | Sourcewell

Designing a Board Game

iBlock Objective:

Board games are experiencing a tremendous revival, fueled by new styles of gaming. A shift from luck and conflict to strategy and cooperation has brought new players into the genre. In this iBlock, students will plan a game, research game mechanics, design their play area and pieces, and then determine how to play-test their creation. Finally, they’ll examine how to package and publicize their game, and maybe even present a sales pitch to interested buyers.

  • Grade Band: 6-8
  • Primary Foci: ELA, Engineering
  • Secondary Foci: Art, Marketing
  • Additional Foci: Advanced Literacy, Transferable Skills, Social-Emotional Learning
  • Suggested Product Category: 3D Modeling (incl. 3D printers, laser & craft cutters)
  • Teq Product Alignment: 3Doodler, Cricut, Formlabs, Makerbot, Maplewoodshop, Ultimaker, xTool
  • Academic Alignment: ELA, Engineering, STEM, Art & Design
  • CTE Alignment: Arts, Entertainment, and Design, Marketing & Sales

An iBlock matches skills to standards (like Common Core or NGSS).

Here is a sample content standard for this iBlock:

Demonstrate persistence in developing skills with various materials, methods, and artmaking approaches in creating works of art or design. (National Core Arts Standards: VA.Cr2.1.7a)