Teq | Sourcewell

Design Your Own Escape Room

iBlock Objective:

Escape room games are a fun amusement, but they also provide an opportunity to explore the history of new gaming formats, problem-solving skills, and even storytelling. In this iBlock, students will learn more about the history and culture of this “new” form of entertainment, and then plan, design, and construct their very own!

  • Grade Band: 9-12
  • Primary Focus: Design Thinking
  • Secondary Focus: Problem Solving, Engineering
  • Additional Foci: Advanced Literacy, Transferable Skills, Social-Emotional Learning
  • Suggested Product Category: 3D Modeling (incl. 3D printers, laser & craft cutters), Mobile App Development, Video Game Creation/Gamification, Electronics/Circuitry Kits, Physical Computing
  • Teq Product Alignment: 3Doodler, Bloxels, Breakout EDU, Cricut, Formlabs, MAD-learn, Makerbot, Makey Makey, Maplewoodshop, Ultimaker, xTool
  • Academic Alignment: Coding, ELA, Engineering, STEM, Art & Design
  • CTE Alignment: Arts, Entertainment, and Design, Hospitality, Events, and Tourism, Advanced Manufacturing

Here is a sample content standard for this iBlock:

Evaluate applications of cryptographic methods. (NYS Comp. Sci. & Digital Fluency: 9-12.CY.4)

Evaluate the effectiveness of an image or images to influence ideas, feelings, and behaviors of specific audiences.(National Core Arts Standards: VA.Re.7.2.IIa)

Escape Room iBlock now with Breakout EDU

Breakout EDU provides an opportunity for students to play active roles in their classrooms. Watch engagement soar as students become immersed in the game – asking questions, solving problems, and participating in group discussions.